

Tactical squadrons require considerable preparation time, and all planes in the attack flight cool down at the same time. Just like the squadrons of hybrid ships, they come with a ready timer that's triggered with the start of each battle. This means that their efficiency will be substantially impaired with each aircraft they lose, and for this reason, they can't expose themselves to enemy AA fire for too long. Keep in mind that the tactical squadrons of Eagle and United States consist of one attacking flight only. Both carriers have three tactical squadrons on board: attack aircraft, bombers, and torpedo bombers. The jet aircraft of Eagle and United States cannot slow down below their cruising speed, and their engine boost won't cool down when the aircraft are airborne. This feature allows them to quickly cover substantial distances and carry out lightning-fast attacks against enemy ships.

Tactical squadrons on board the new carriers are composed of very fast jet-propelled aircraft. While standard squadrons are a carrier's strike force that players are already familiar with, tactical squadrons constitute a new weapon. The ships carry two types of squadrons: standard and tactical. Our developers have recreated her in the game as a fleet strike carrier with necessary alterations to the ship's layout design and equipment. United States, the lead ship of an entirely new post-war design of super carriers that was laid down in 1949 but was never completed. The carrier was completed to a substantially altered project, and she later underwent extensive modernization that allowed her to carry and operate the most advanced deck-based aircraft of the 1950s, including jet aircraft Eagle, an aircraft carrier that was initially laid down as one of the Audacious-class ships.Update 0.11.1 sees the launch of two new superships in the game:
